Showing posts with label Progress Report. Show all posts
Showing posts with label Progress Report. Show all posts

Sunday, 5 February 2012

Update

The lack of posts doesn't mean that I haven't been busy!

The following armies are now done: Dwarf, Goblin, Albion, Breton, Undead, Greek, Egyptian, Norse, Aztec, Hussite, Vampire, Orc & Roman. All organized and painted, complete with a stronghold for each army. Partially completed: Arab & Renaissance. On the way: Samurai. Still to go: Sumerian (with Demons), Cossack (with Elementals), Nubian (with Dinosaurs), Elf, Lizardman & Meerkat.

Hopefully next week I will take a break from all this painting and basing and get some more play testing in!

Saturday, 21 January 2012

Not much to report.

I've been rather poorly with an inner ear infection that hasn't been responding to treatment, so I haven't made much progress over the last week.

I have received a lot of boxes of 1/72 scale plastic figures - Orcs, Undead, Adventurers, Saracens, English Civil War Royalist Infantry, Aztecs, Hussites and Armed Peasants - which are slowly being painted up between dizzy spells!

I've also finalized the rules modifications after my first play test:

Seven Command Cards have been amended to allow the non-player army to deploy off-table troops in addition to the cards' normal function.

If the non-player army draws a Command Card which means that no units can be ordered this turn, the card is discarded immediately and another one is drawn. This may seem like an obvious rule, but as many of the Command Cards allow the non-player army to perform additional actions I thought it unnecessary for play balance.

Saturday, 14 January 2012

Cross your fingers

On Sunday I should be ready for the first full run through of a battle. The last few bits of terrain I may need are in the process of being constructed. There will be a battle report posted, of course!

Thursday, 12 January 2012

There's stuff everywhere...

I am busy cutting, scoring, folding, glueing, basing, undercoating, painting, flocking and varnishing. Not all at the same time, but it feels like it! I am also running out of flat surfaces to put half-finished models on whilst waiting for them to set, dry or cure!

One thing I didn't really consider - storage for all of this. I can see a trip to town next pay day, a new shelving unit and a certain amount of rearranging things in this already cramped abode.

Wednesday, 11 January 2012

Scenery and printers

I have spent much of this evening trying to rescale various terrain items so that, when they are printed out, they are both in scale with the figures and will fit into a single hex on the board. After much fiddling and cursing, I had a flash of the blindingly obvious - I can just scale walls and palisades to the height of the figures and then cut them in half to fit a hex. Doh.

Monday, 9 January 2012

Progress Report

- One box of figures cut from it's sprues and put together.

- Base coat done on the English medieval army - I dub thee "The Army of Albion".

- 8 hills cut, scored and glued together.

- Started the base coat on the French medieval army until hand cramp cut me short.

Looking at terrain that I still need, I have just purchased some bushes and boulders on eBay. Not bad all told for a couple of hours effort after work. Hopefully still on course for the first full play test this weekend. Time to chill for a bit before bed.

Sunday, 8 January 2012

Progress Report

I am nearly ready for the first run through of the full battle game. There's a fair amount of terrain left to build. I have replaced many of Battlelore's terrain hexes with 3D card models that I downloaded from the web and printed out. There's a handy hovel here, and someone on Boardgamegeek has made 3D hill hexes specifically for Battlelore. Model trees were found cheaply on eBay. A few days of scoring and gluing and the first battle report should be on it's way!